Some books about HCI or UX design focus on a web sites or a specific similar products. Some texts explore the aesthetic and emotional value provided by various elements of design. However, there are few texts that explore the semantic connections that live between technology, and form and people-or "interactions."
Thoughts on Interaction Design offers readers new insights into Interaction Design and the connections between technology and formpeople and technology. Now in its second edition, Jon Kolko's best-selling title builds upon its engaging material aimed to educate Designers, help Designers educate business owners, and legitimize Interaction Design for businesses. This edition explores (among many other aspects) how, for example, changes in the economic climate, an increased connectivity, and an international adoption of technology, affects designing for behavior and the nature of design itself. Ultimately, the text exists to provide a definition that encompasses the intellectual facets of the field, the conceptual underpinnings of interaction design as a legitimate human-centered field, and the particular methods used by practitioners in their day-to-day experiences.
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Jon Kolko,交互设计领域的思想领袖,他的理想是通过设计和设计教育来改变社会。他对交互设计的研究和实践涉及众多领域,如消费类电子产品、移动、互联网、供应链管理、需求规划、客户关系管理……为推动交互设计这门学科的发展与演进做出了卓越贡献。
他是奥斯汀设计中心(AC4D)的创始人,致力于为《财富》500强企业提供设计相关的解决方案和咨询服务,他的客户包括AT&T、HP、Nielsen、Bristol-Myers Squibb、Ford、IBM、Palm等知名企业。
他曾担任Thinktiv的设计策略执行总监,负责设计和交付能引起情感共鸣且有竞争力的产品和服务。在此之前,他还曾担任设计公司Frog的首席设计师、《Interactions》杂志的总编和Interaction Design Association(IxDA)的董事。此外,他还曾担任萨瓦那艺术与设计学院交互设计与工业设计专业的教授,负责教授该专业的本科及研究生课程。
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所谓交互设计,是指在人与产品,服务或系统之间创建一系列对话(dialogue)。 倘若要用更简单的方式来界定交互设计师这个职业,则可以说他们是“行为的塑造者”
人种学家Hugh Beyer和Karen Holtzblatt总结出了实境调查的四大原则:Focus、Context、Partnership和Interpretation,它们强调的正式“User Is Not Like Me”。
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