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Tapworthy

Tapworthy
作者:Josh Clark
副标题:Designing Great iPhone Apps
出版社:O'Reilly Media
出版年:2010-06
ISBN:9781449381653
行业:其它
浏览数:70

内容简介

So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.

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作者简介

Josh Clark is a writer, designer, and developer who helps creative people clear technical hassles to share their ideas with the world. As speaker and consultant, he has helped scores of companies build effective websites and mobile apps. When he's not writing or speaking about clever design and humane software, he's building it. Josh is the creator of Big Medium, friendly software that actually makes it fun to manage a website. He's also the author of Best iPhone Apps and iWork '09: The Missing Manual, both published by O'Reilly. Before the rise of the Web, Josh worked on a slew of national PBS programs at WGBH-TV in Boston. He shared his three words of Russian with Mikhail Gorbachev, strolled the ranch with Nancy Reagan, hobnobbed with Rockefellers, and wrote trivia questions for a primetime game show. Now Josh makes words and spins code at his hypertext laboratory globalmoxie.com. He divides his time between Providence, Rhode Island, and Paris, France.

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目录

Chapter 1 Touch and Go

On the Go: One Hand, One Eye, One Big Blur

Get It Done Quick

One Tool in a Crowded Toolbox

Bored, Fickle, and Disloyal

Double-Tap, Pinch, Twist, What?

Clumsy Fingers

So, What, Do I Design for Dummies?

Chapter 2 Is It Tapworthy?

There's Not an App for That

What's Your Story?

What Makes Your App Mobile?

First Person: Josh Williams and Gowalla

Big Talent for Little Icons

Get to Pixels Fast

Making It Work

Try, Try Again

Finding Focus

Optimizing for the Primary Task

Building for Exploration

Colorful Personality

Less Flash, More Function

The App Doesn't Have to Do It All

Mobile Mindsets

"I'm Microtasking"

"I'm Local"

"I'm Bored"

What Makes You So Special Anyway?

Wait, Wait, Come Back!

Throw Out the Babies, Too

Can't I Get That on the Web?

Touchpoints

Chapter 3 Tiny Touchscreen

A Physical Feel

Rule of Thumb

The Magic Number Is 44

Don't Crowd Me

First Person: James Thomson and PCalc

Designing for Touch

Give Me Feedback

Pimp My Calculator: Virtual Keypads

Pointed Design

Take It From the Top

Design to a 44-Pixel Rhythm

Be a Scroll Skeptic

Edit, Edit, Edit

Secret Panels and Hidden Doors

Touchpoints

First Person: Rusty Mitchell and USA Today

All the News That Fits

Psst . . . Hints for Working Custom Controls

Big Problem with Tiny Buttons

Either/Or: You Can't Fit It All

Chapter 4 Get Organized

WWJD: What Would Jobs Do?

Getting Around: Apple's Navigation Models

Flat Pages: A Deck of Cards (or Just One)

Tab Bar: What's on the Menu?

Tree Structure: Let 1,000 Screens Bloom

Combining Navigation Models

Modal Views and Navigational Cul-de-Sacs

A Tangled Web

Storyboarding Your App on Paper

Put Something Ugly on Your iPhone

Touchpoints

First Person: Jürgen Schweizer and Things

Organizing the App

Choosing the Navigation Style

Minimal Graphics

What Makes the Feature List?

Rhyme with Apple's Design Language

Chapter 5 The Standard Controls

The Power of Standard Visuals

The Navigation Bar Shows the Way

The Toolbar

"So an Icon Goes into a Bar . . ."

The Search Bar

Table Views Are Lists on Steroids

Setting the Table: Indexes and Grouped Lists

Table View Editing Tools

Text Me

Editing Text

Fixing Typoz

Is That for Here or to Go?

Don't Make 'Em Keybored

Multiple Choice: Pickers, Lists, and Action Sheets

On the Button

Yes and No: Switches

Segmented Controls Are Radio Buttons

Sliders Stay on Track

Settings: A Matter of Preference

Is There More?

Touchpoints

Chapter 6 Stand Out

What's Your App's Personality?

Gussying Up Familiar Pixels

You Stay Classy

Keep It Real

Designing Custom Toolbar Icons

Metaphorically Speaking

I Call My New Invention "The Wheel"

And Now for Something Completely Different

Touchpoints

First Person: Craig Hockenberry, Gedeon Maheux, and Twitterrific

Taming a Dense Thicket of Options

Asterisk = Action

Color Me Unique

Testing the Bare Bones

Chapter 7 First Impressions

Your Icon Is Your Business Card

Building Your App's Icons

What's In a Name?

While You Wait: The Launch Image

The Illusion of Suspended Animation

Put Out the Welcome Mat

Instructions Can't Make You Super

The First Screen

Touchpoints

First Person: Joe Hewitt and Facebook

More Than a Lite Version

A Collection of "Sub-Apps"

Physics According to Apple

Easy on the Chrome

The Trouble with Notifications

Chapter 8 Swipe! Pinch! Flick!

Finding What You Can't See

Pave the Cowpaths

Shortcuts and Backup Plans

Piggybacking Standard Gestures

Shake, Shake, Shake

Two's a Crowd

Awkwardness for Self Defense

Phone Physics

Touchpoints

Chapter 9 Know the Landscape

Why Do People Flip?

A Whole New Landscape

Making a Complicated Turn

Don't Lose Your Place

Touchpoints

Chapter 10 Polite Conversation

When To Interrupt

Remain Calm and Carry On

Pushy Notifications

No Stinkin' Badges

Yep, I'm Working on It

Bending Time: Progress Bars and Other Distractions

Touchpoints

Chapter 11 Howdy, Neighbor

Public Square: Contacts, Photos, and Events

Tag, You're It: Passing Control to Other Apps

Roll Your Own: Browsers, Maps, and Email

Happy Trails, Neighbor

Touchpoints

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读书文摘

不要弹出来让用户到App Store里打分。有些应用偶尔会弹出一个警告框,让用户去App Store里给应用打分。大家都是出来混饭吃的,你这样打断我,然后让我去帮你写点好评,不仁不义啊。只关注在用户目标和任务上,而不是关注你自己。如果要让大家到App Store打分,那就在应用设置里"关于我们"的页面里加上链接吧

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